We are always looking for better principles. Add your own here!
We are always looking for more examples. Add your own here!
Massive Open Online Courses aim at large scale participation on the web and with open access.
Self Organized Learning Environments as a way to do minimally invasive education.
Open Space Technology is a way of hosting meetings with a specific purpose but without any formal agenda.
Anybody can organize a workshop, the organizers have just provided the messaging boards and the templates.
No authorizations are necessary to create a new group on the organizational social networking application Yammer.
An Alternate Reality Game with decentralized participation.
UnCollege is a social movement designed to help people hack their own education.
Reading a book together, across organizations and across timezones.
Learning a language in a community. Teachers are learners and learners are teachers.
The power and responsibility should be devolved to the professional themselves.
The materials you create should be openly available. You should be inclusive: anybody can join. This can be across different companies.
You should design experiences. You should not design content. It is not what you tell people that is important, it is what you make them do.
You should provide the scaffolding for the professional so that they can bootstrap their own learning.
Workers should be reflective practitioners: the capacity to reflect on action so as to engage in a process of continuous learning.